Particle Character

Unreal Engine 4 experiments on particle based animation of a character.

Openframeworks for OpenBCI+Filters

Openframeworks based OpenBCI wrapper and its experiments.

How to make (almost) anything

In the fall of 2014, I took this class. Covered skill sets include ranges of machines (Laser cutter, CNC, 3D printer, etc) and processes (Molding and casting, Composites, etc).


DIY Telecaster

Guitar Recordings

Music-related works at KAIST



Retrieving Scents through the Manipulation of Malleable Material

ICE-9 SPYWARE: Vonnegut-inspired Spy Tools

A Fictional material that can be used as a future spy tool. In Science-fiction to Science-fabrication class.


Encoding and shifting material properties and functionalities with phase-shifting liquid.

W – Microwave of the Future

The W uses no more buttons or dials on the microwave. It gets rid of these nuisances and will automatically calculate the optimal time required to heat or cook food to perfection.



Project LIMBO, standing for Limbs In Motion By Others, aims to create technologies to support people who have lost the ability to control a certain part of their body, or who are attempting sophisticated tasks beyond their capabilities.


Interacting with angry fishes - UIST 2013 Student Innovation Contest.


Fingertip force as a new input modality.

Providing immersive gaming experience by connecting user’s physical activity to the virtual avatars. What if you and your character dance Gangnam Style?!

Interactive Recycle Bin

A Windows add-on to visualize richer information on recycle bin status.

3D Sketching Pen

A low-cost 3D sketch system with stereo web-cams. Implemented with Max/MSP, and Java extension. Sound Design and Programming Course at KAIST.


Hacking Korean Letters

QR Adventure

A real world game based on QR codes. Trying to encompass users to be immersed into online story by interacting with underlying content through tangible and reachable interactions.

Computer Vision

Coded Lens

Coded Lens is a novel system for lensless photography that does not require highly calibrated optics, but instead, utilizes a coded aperture for guiding light, which supports fast shutter speeds.

Pseudo-stereo detection via epipolar geometry estimation

For a fail-proof stereoscopic video processing system, presented an algorithm to automatically detect reversed stereoscopic setup based on Epipolar Geometry. KAIST.

Unified Approach on Batch/Sequential Estimation of 3-D Structure and Motion

Master's Thesis Research at KAIST -Expectaion-Maximization based estimation technique for SLAM.

ISP Advanced Features

Developed a high-speed spatially-aware dynamic range compression algorithm for embedded environment. Visual Communications Lab at KAIST.